Image to video
Your image becomes the first frame and the model takes it from there. It is the fastest route to a product clip, a moving portrait or an animated illustration, because the look is already decided — you are only directing the motion.
이 모델로 만든 영상
아래 영상은 모두 이곳에서 렌더링했으며, 영상 아래에 표시된 설정을 그대로 썼습니다. 캡션은 영상을 만든 프롬프트 원문입니다.
Seedance 2.0 · 720p · 16:9 · 4s
Seedance 2.5 · 720p · 16:9 · 4s
MiniMax H3 · 2K · 16:9 · 5s
How image to video works here
Upload the first frame
JPEG, PNG or WebP. Whatever is in the picture — a face, a bottle, a landscape — is what the model has to keep consistent.
Describe the motion only
Not the scene. “Steam rises and the camera pushes in” works; re-describing the photo fights the image you just uploaded.
Render
Seedance 2.0 honours the aspect ratio you pick; MiniMax H3 follows the shape of your image. Both hand back an MP4.
사양 한눈에 보기
| 모델 | 길이 | 해상도 | 네이티브 오디오 | 참조 이미지 | 시작가 |
|---|---|---|---|---|---|
| Seedance 2.0 | 4~15초 | 480p · 720p · 1080p · 4K | 예 | 사용 안 함 | 5초 기준 38 크레딧 |
| Seedance 2.0 Mini | 4~15초 | 480p · 720p | 예 | 사용 안 함 | 5초 기준 19 크레딧 |
| Seedance 2.5 | 4~30초 | 480p · 720p | 예 | 사용 안 함 | 5초 기준 58 크레딧 |
| MiniMax H3 | 5~15초 | 2K | 아니요 | 사용 안 함 | 5초 기준 130 크레딧 |
| MiniMax H3 Max Turbo | 5~15초 | 480p · 768p | 예 | 사용 안 함 | 5초 기준 13 크레딧 |
| MiniMax H3 Max | 5~15초 | 480p · 768p | 예 | 사용 안 함 | 5초 기준 25 크레딧 |
Getting motion that holds up
Use a clean, well-lit source. Motion amplifies compression artefacts and blur you would never notice in a still.
Ask for less than you think. A slow push and drifting steam reads as real; a full camera orbit rarely does.
Leave headroom in the frame. Anything cropped tight against an edge has nowhere to move into.
For products, name the material. “Condensation on cold glass” tells the model what the light should be doing.